Money Manager v3.16
For Counter-Strike 1.6 and Condition-Zero.
Description
This plugin works as a replacement for the game's default money system, allowing you to to change the original values to your own choices.
You will be able to set how much money players will earn for various specific acts.
The plugin comes with the game default money values and causes no lags.
All Commands are team based ( CT / T )
You can use both positive (+) and negative (-) values in all functions.
Features Included
Value for killing. Variables: <body and head> for: enemies, teammates and VIP.
Value for killing with a specific weapon with all the above variations.
Increase money based on kills.
Value for spawning as player VIP.
Value received for the VIP for escaping.
Value for win / lose rounds.
Choose if values will be obtained instantly after round end or in the next round (default).
Define if the values for win/lose rounds will be obtained only by survivors.
Value for spawning with the bomb.
Value for dropping the bomb. Example: -$150
Value for picking up the bomb. Example: +$150
Value for trying to defuse the bomb (USE). Variables: <with kit and without kit>
Reward for plating the bomb for the guy who planted and for all players.
Value for exploding the bomb for all players. Example: CTs -$1000 and Ts +$1000
Value for killing hostages (total value).
Reward for rescuing hostages.
Reward for rescuing all hostages.
Value for using hostages (USE).
Starting money for first round.
Starting money for every round.
Infinite money.
Constant money.
Max Money ($16000 restriction can be removed with plugin scu_unlimited_money)
Purchase prevention (Nobuy)
Weapon / Item price changer. Does not support autobuy/rebuy.
Config file for saving and loading automatically your desired values.
Command menu file for easily applying settings through Gui Menu (press H).
PLEASE CLICK HERE TO SEE THE CONFIG. FILE WITH ALL AVAILABLE COMMANDS